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🇷🇴 M-am gândit să vă ajut cu o lista de comenzi utile

Cand jucatorul este online pe server: 

amx_ban "STEAM:ID" timp motiv

amx_ban nick timp motiv

amx_ban "IP" timp motiv

amx_showip - afiseaza IP

status - afiseaza atat IP + STEAM ID

amx_lastip - afiseaza IP-urile + STEAM ID-urile celor care au parasit serverul

Explicatii si indicii la recunoasterea celor care folosesc coduri ( Wall , Aim , Norecoil , Silent - Aim )

Cand vorbim de Wall , intotdeauna ESP ON . Wall-ul nu se rezuma doar la urmarirea adversarilor prin perete , indiferent ca le face sau nu damage ... De exemplu la jucatorii mai experimentati gasim wall ON / OFF unde e mult mai greu sa realizezi un demo cu faze concludente ! Wall-ul se poate deduce si din fazele unde el se retrage ( se fereste de multime " adversari " ) , umbla cu he-ul in mana toata mapa pana prinde in raza un adversar , nu pierde niciodata adversarii de pe monitor si astfel situatiile pot fi mult mai multe !

 

Cand vorbim de Aim , intotdeauna ESP OFF incat sa avem cat mai clara imaginea . Aim-ul intotdeauna e setat pe cap /piept se poate recunoaste foarte usor, deoarece miscarile tintei sunt bruste, sare de pe om pe om.

Norecoil - se poate observa la viteza normala sau in slowmotion ( viewdemo nick.dem ) atunci cand suspectul apasa ! Daca playerul suspect trage rafale de cate 3..4 gloante se vede foarte greu ! Gloantele se duc liniar iar fiecare glont urmareste tinta, recuul armei fiind absent . De asemenea experienta adminului isi spune cuvantul !

 

Silent-Aim - cum ii spune si numele are caracteristicile unui aim numai ca e mult mai " silentios " . Nu mai apar acele miscari bruste de pe un adversar pe altu ! Totusi, se observa cum tinta este fortata pe adversar, iar atunci cand are in fata 2 adversari si ii apasa , tinta incepe sa devina haotica miscandu-se in zig zag. De asemenea in acest caz nu mai exista recul la arma ... si aici depinde de experienta adminului !

Comenzile pentru a crea un demo :

- record nume ( incepe inregistrarea demo-ului )

- stop ( opreste inregistrarea demo-ului )

Demo-ul se salveaza sub denumirea de nume.dem si il gasiti :

 

- C - Program Files - CS 1.6 - strike [ VALVE ]

- C - Program Files - Steam - steammaps - IDsteam - Counter-Strike - cstrike [ STEAM ]

** Depinde in ce partitie ati instalat jocul

Cum facem sa vizualizam un demo in slow-motion !

Deschiderea demo-ului se face prin comanda viewdemo nick.dem !

Dupa ce aplicam aceasta comanda , incepe de ruleze demo-ul dar avem si o bara de opțiuni din care dirijam demo-ul prin :

* Pauza

* Play

* Viteza înainte : x2 ; x4

* Viteza înapoi : 1/2 ; 1/4 (slowmotion)

Vizualizarea demo-urilor in slowmotion ajuta la prinderea celor cu No-recoil si nu numai !

Cand jucatorul a iesit de pe server: 

amx_addban "STEAM:ID" timp motiv

amx_addban IP time motiv

Comenzile folosite pentru schimbarea hartii :

Lucruri esentiale pe care orice admin trebuie sa le cunoasca inainte de a derula un vot :

Votul se da dupa votarea servarului doar daca harta urmatoare este prea mare pentru numarul de playeri online.

Inainte de a se vota se consulta si se tine cont de opiniile celorlati admini , dar si de cele ale jucatorilor .

In mod obligatoriu inaintea de consultare se verifica ultimele harti jucate prin comanda /harti .

Comanda de vot:

- amx_votemap <harta1> <harta2> Ex: amx_votemap ze_egypt ze_potc_fabi

* Se pot vota pana la 3 harti , dar nu este indicat sa dati mai multe pentru ca exista mari sanse ca votul sa esueze din cauza lipsei votului majoritar asupra uneia .

Comanda de schimbare a hartii:

- amx_map <harta> Ex: amx_map ze_egypt

* In acest caz se pune harta care a fost aleasa in cadrul votului .

Alte comenzi utile:

amx_who - Comanda prin care poti vedea adminii online ai serverului

amx_nick <nume actual> <nume dorit> - Comanda prin care poti schimba nick-ul unui jucator .

amx_slap <player> [valoare] - da un imbold jucatorului cu valoarea de damage aleasa , default 0 .

amx_kick <player> - scoate un jucator de pe server .

amx_gag timp - da gag unul jucator

amx_ungag - scoate gagul unul jucator

amx_cancelvote - anuleaza votul

 

🇬🇧 I thought I'd help you with a list of useful commands

 

When the player is online on server: 

amx_ban "STEAM:ID" reason time

amx_ban nick reason time

amx_ban "IP" reason time

amx_showip - display IP

status - displays both IP + STEAM ID

amx_lastip - displays IPs + STEAM IDs of those who left the server

Explanations and hints when recognizing those who use codes ( Wall , Aim , Norecoil , Silent - Aim )

When we talk about Wall , always ESP ON . Wall is not just about chasing opponents through the wall , whether it does damage or not ... For example with more experienced players we find wall ON / OFF where it is much harder to make a demo with conclusive phases ! Wall can also be deduced from the phases where he retreats (he dodges a lot of "opponents"), walks with the he in his hand all over the map until he catches an opponent in range, never loses the opponents on the screen and so the situations can be much more!

When we talk about Aim , always ESP OFF so that we have as clear a picture as possible . Aim is always set on the head / chest can be recognized very easily, because the movements of the target are sharp, jumps from man to man.

Norecoil - can be seen at normal speed or in slowmotion ( viewdemo nick.dem ) when the suspect presses ! If the suspect player fires bursts of 3..4 bullets it is very hard to see ! The bullets go in a linear line and each bullet follows the target, the recoil of the gun is absent. Also the admin's experience is telling !

Silent-Aim - as the name says it has the characteristics of an aim only it's much "quieter". There are no more sudden movements from one opponent to another! However, you can see how the target is forced on the opponent, and when he has 2 opponents in front of him and presses them, the target starts to become chaotic moving in a zig zag. Also in this case there is no recoil on the weapon ... and here it depends on the experience of the admin!

The commands to create a demo:

- record name ( start recording the demo )

- stop ( stop recording the demo )

The demo is saved as name.dem and you can find it:

- C - Program Files - CS 1.6 - strike [ VALVE ]

- C - Program Files - Steam - steammaps - IDsteam - Counter-Strike - cstrike [ STEAM ]

** Depends on what partition you installed the game in

How to view a demo in slow-motion !

Open the demo with the command viewdemo nick.dem !

After we apply this command, the demo starts running but we also have an options bar from which we direct the demo through :

* Pause

* Play

* Forward speed : x2 ; x4

* Reverse speed : 1/2 ; 1/4 (slowmotion)

 

Viewing demos in slowmotion helps to catch those with No-recoil and more !

When the player has exited the server:

amx_addban "STEAM:ID" reason time

amx_addban IP time reason

Commands used to change maps :

Essential things every admin should know before running a vote :

The vote is given after the server vote only if the next map is too big for the number of players online.

Before voting, the opinions of other admins and players are consulted and taken into account.

It is mandatory to check the last played maps by command/maps before consultation.

Voting commands:

- amx_votemap <harta1> <harta2> Ex: amx_votemap ze_egypt ze_potc_fabi

* Up to 3 maps can be voted, but it is not advisable to give more than 3 maps because there is a high chance that the vote will fail due to lack of majority vote on one map.

Commands to change maps:

- amx_map <map> Ex: amx_map ze_egypt

* In this case the map that was chosen in the vote is put.

Other useful commands:

amx_who - Command to see the online admins of the server.

amx_nick <current name> <desired name> - Command to change a player's nickname.

amx_slap <player> [value] - gives a boost to the player with the chosen damage value , default 0 .

amx_kick <player> - kicks a player from the server .

amx_gag time - gag a player

amx_ungag - gag a player

amx_cancelvote - cancel vote

 

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